Acousmonium
Sound Installation – with Random Studio for Bottega Veneta





A spatial listening experience inspired by the sonic installations of Francois Bayle for Groupe de Recherches Musicales (GRM) in the 70s.



Embedded in a reflective, inflatable structure, the Acousmonium created a 3 dimensional sonic landscape through an asymmetrical array of loudspeakers.

An atmospheric, evolving soundscape combined natural, acoustic and electronic sound material in a spatial composition with the mix dependent upon the listener’s position.

The 24-channel generative composition super-imposed different environments: from the Italian seaside to the streets of NYC and the hills of Jeju island in South Korea - woven together with field recordings, flute and vocals from Seungmin Cha.

The installation was conceived and designed by Random Studio for Bottega Veneta.


Concept Design, design development, creative technology and technical development: Random Studio
Sound design & arrangement, soundsystem design: Ben Kreukniet
Incorporating field recordings, flute and vocals from Seungmin Cha
Physical production:
Warms Korea









A World of Service (AWOS)
with JASSS.




A platform for installations and live performance created by Ben Kreukniet and JASSS.





A World of Service (AWOS) is a platform for installations and live performance. Created by Silvia Jiménez Alvarez (aka JASSS) and Ben Kreukniet, each iteration invites experts in their fields to contribute to a world in constant transformation.

A continuously expanding collection of sonic materials, scanned objects and environments defines an ecosystem that morphs between symbolic and abstract expression.



Computer vision techniques are (mis)used to capture and recycle the present, creating a rapid trajectory through bodies and spaces as projections of our inherent value systems.

Within A World of Service, seemingly familiar elements are continuously deconstructed, manipulated and re-transcribed, forming a fluid representation of our subjectivity, how we shape our environment and how it in turn shapes us.

AWOS premiered at Sonar Barcelona 2022, as a resident of Sonar +D.


Concept: Ben Kreukniet and Silvia Jiménez Alvarez
Sound composition and performance:
Silvia Jiménez Alvarez
Set design, 3D scanning and visual programming: Ben Kreukniet
Custom video design and fabrication:
Vincent de Belleval
Lighting design: Ben Kreukniet and Theresa Baumgartner
Booking agent: Futura (https://futura-artists.com/)







In Our Mind’s Eye
Light and Sound Installation








An installation about the limit of human senses and how we use technology to expand this field.






In Our Mind’s Eye combines light and sound synthesis to transform the process of observation into physical experience - exploring the notion that a huge percentage of reality consists of what we cannot directly observe and only see in our mind’s eye.

In Our Mind’s Eye is created as an instrument to study the mechanisms behind human vision and attempts to overcome the separation between our perception of light and sound.

The starting point for the installation is human trichromatic vision: our eyes’ sensitivity to long, medium and short wavelengths of light (red, green and blue). Based on this phenomena, digital cameras are designed with RGB sensors and digital screens utilize RGB diodes.

The result is a perceptual feedback loop between humans, technology and nature, where technologies used to capture and display images - initially designed based on our senses - control how we see and experience the world.

The installation was created as a part of the Room on the Roof artist residency at de Bijenkorf in the Netherlands, kindly supported by the Southwest Creative Technology Network in the UK, and originally presented in Eindhoven in 2019. A revised iteration of the work was shown during LLUM Barcelona, 2021.

Installation concept and design: Ben Kreukniet
Sound design: Ben Kreukniet and Steven McInerney
16mm film: Steven McInerney


The Bomb
Video Installation





A multi-channel video installation conveying the contained chaos of nuclear weapons.





The bomb installation is a continuation of the ongoing project that began as a film and live performance. The film - created by author Eric Schlosser and filmmaker Smriti Keshari - debuted as a multi screen audiovisual experience at Tribeca Film Festival in 2016.

The original set design, staged by United Visual Artists, was inspired by the nuclear silos and infrastructure that has been constructed to keep this ‘invisible’ force of nuclear weapons hidden, protected, and ready to use at a moment’s notice. 



The new edition takes on the form of an installation comprising 45 screens in a circular array. The viewer is confronted with a multi-screen edit of the film in a format suggestive of a nuclear control room or CCTV surveillance room. In (re)presenting the film in this way, the work aims to present another point of view of this quiet threat during a time when countries are openly expanding rather than reducing their nuclear arsenals.

The installation urges the viewer to confont the threat of nuclear weapons, often seen as one of the past, as one very much of the present. At the time of writing, the doomsday clock sits at 100 seconds to  midnight.



The Bomb created by: Smriti Keshari and Eric Schlosser
Based on the book Command and Control by Eric Schlosser
Original film: Smriti Keshari, Eric Schlosser and Kevin Ford
Soundtrack: The Acid
Film art direction: Stanley Donwood
Installation design (spatial concept + build): Ben Kreukniet
Multi-screen film edit / spatialisation: Ben Kreukniet
Technical and assembly lead: Adam Paikowsky
Video system design: Adam Paikowsky
Producer: Hazel Gibson